I am a Sound Designer and Audio Producer focused on conveying ideas through varying mediums; Video Games, Animations, Films, Podcasts, and so on.
My sound design work is created with Foley and Actuality recording combined with post-production editing to produce truly unique sounds.
My audio Editing/Producing focuses hugely on narratives and their development, I can offer final mixing, Foley recording and Field recording - both of which are huge parts of all of my work - audio restoration, and on-set assistance.
Projects
- Depths of Erendorn - In DevelopmentDepths of Erendorn is a tactical, multiplayer RPG. Set in the enormous fantasy world of Erendorn, it is where brave adventurers embark on a great journey to overcome challenges, defeat a vast array of enemies and discover unimaginable powers. With up to 15 playable character classes to choose from, and a huge amount of customisation at your fingertips, you can play exactly how you want to.
- QuadraturaA film about a girl who tries to recover her memories and accept what happens to her, told through the metaphor of her entering a lift which never stops going up as she goes through a journey of her memories and experiences. I worked as Sound Editor - Sound Designer - Post-production Sound Mixer
- The Happy Planet PodcastAfter being left isolated on Earth years after all other life has perished, a computer faces a battle with loneliness. How does a singular computer win this battle? Why it creates a Podcast pieced together with the information it has stored from humanity! However, with a damaged memory card it is unable to separate fact from fiction as it tells its own version of happiness, a rather pragmatic happiness.
+ View all
Work history
P
P
Sound DesignerProject Gamechanger
FranceFreelance
Working as the sole Sound Designer for the upcoming title Depths of Erendorn, a tactical, multiplayer RPG set in the enormous fantasy world of Erendorn.
C
C
TechnicianCape Farewell
United KingdomFreelance
Working as part of a trained team of creative contractors/engineers, undertaking the unpacking, build, and overall set-up of Michael Pinsky's Pollution Pods.
A series of Geodesic Domes which allow you to experience the different levels of pollution among six major cities throughout the world.
+ Show more
Skills
- Sound Design
- Art Direction
- Sound Art
- Creative Storytelling
- Sound Mixing
- Installation Art
- Multi-platform Content
- Foley
- Field Recording
- Sound Editing
Education
B
B
1st in BA (Hons) Media Production Bournemouth University
- Poole, United Kingdom