Daniel Blokland
Available

Daniel Blokland

Art DirectorLondon, United Kingdom
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Pip Jamieson
Daniel Blokland
Available

Daniel Blokland

Art DirectorLondon, United Kingdom
About me
10+ years of management experience in Art roles. I’ve always styled myself as a master of all trades and a company-wide problem solver. Because of these traits I’ve always progressed in the companies I have worked for and my roles have expanded year on year outside of the confines of my department. Working at Playtech (the world’s largest online gaming software supplier) gave me the opportunity to work with and learn from some of the industries best producers. And through Playtech I was entrusted with some amazing brands - most notably a number of high-profile Warner Brothers and DC titles.
Work history
    Playtech logo
    Playtech logo
    Head of ArtPlaytech
     - London, United KingdomFull Time
    10+ years of management experience in Art roles. I’ve always styled myself as a master of all trades and a companywide problem solver. Because of these traits I’ve always progressed in the companies, I have worked for and my roles have expanded year on year outside of the confines of my department. Working at Playtech (the world’s largest online gaming software supplier) allowed me to work with and learn from some of the industry's best producers. Through Playtech, I was entrusted with some amazing brands - most notably several high-profile Warner Brothers and DC titles. • Art Director and Project Management on more than 40 games. • Evolve, maintain and oversee the art pipeline and best practices to streamline content creation for multi-platform games (Web/Shop(B3)/Mobile). • Art direction and management of 3 Studios (Vikings and Ash UK, Ash Sofia). • Manage external 3rd party art resource (work schedules, contracts, etc). • Main contact for all Playtech Game Content Units towards external brand owners, in particular, Warner Brothers & DC Content. • R&D (Art Automation, new platforms (Gpas), Best practices across Playtech). • Creation and implementation of action plans for the art department’s future success. • Lead artist on several games. (Photoshop, Illustrator, AfterFX, 3dsMax, Flash) • Managed external music and sound effects resource (work schedules, contracts, etc) • Staff Training and mentoring (Performance and Development SMART Objectives)
    Playtech logo
    Playtech logo
    Senior ArtistPlaytech
     - London, United KingdomFull Time
    • Senior Artist on games creating all core graphics and animation (Photoshop, Illustrator, AfterFX, 3dsMax, Flash). • Staff Training and mentoring. • The employee of the Year 2014.
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Skills
  • Adobe Photoshop
  • After Effects
  • Animation
  • Abobe Illustrator
  • Team Leadership
  • Management