DANIEL PARKER
Available

DANIEL PARKER

Freelance 3D AnimatorUnited Kingdom
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DANIEL PARKER
Available

DANIEL PARKER

Freelance 3D AnimatorUnited Kingdom
Projects
  • DJP Animation Works January 2019 Reel
    DJP Animation Works January 2019 Reel
Work history
    University of Portsmouth logo
    University of Portsmouth logo
    Software DemonstratorUniversity of Portsmouth
     - Portsmouth, United KingdomFreelance
    Practical demonstration of Autodesk Maya and Pixelogic’s Zbrush programs to potential new students on University open days, offering hands on experience and encouragement to prospective students considering the course in the future.
    J
    J
    Assistant Cameraman and EditorJustpixels.tv
     - United KingdomFreelance
    Working with an independent video creator, assisting with projects as an assistant editor and cameraman, acquiring additional footage when on location shoots as well as organising and cutting captured shots to be passed on to the lead editor to ease their workload.
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Skills
  • 3D Animation
  • 3D Modeling
  • Concept Artist
  • Post Production
  • Texturing
  • Rigging
  • Digital Cameras
  • Studio Lighting
  • 3D Sculpting
  • Compositing Nuke
Education
    University of Portsmouth logo
    University of Portsmouth logo
    Bsc Computer Animation and Visual EffectsUniversity of Portsmouth
     - Portsmouth, United Kingdom
    This course focused on the technical aspects of animation and visual effects technology for the film and video game industry pipelines. Learning to keep up with the trends in the industry as well as creating optimised and brief specific artefacts within set time limits and to given specifications. Using industry standard software and time management programs. Working in teams and as individuals. Project management and team building skills. Responding to constructive criticism.
    B
    B
    BA Television ProductionBournemouth University
     - Bournemouth, United Kingdom
    This course developed practical skills within the television and film production industries. Along with a background of theory in effective filmmaking and hardware skills, it concentrated on practical studio and on-location production skills including the completion of the requisite administration, such as risk assessment, liaising with officials for location shoots and interacting with the public to uphold proper safety and legal requirements. Varying the roles each member had in a team per project helped to teach versatility and gain an understanding of each field in the pipeline.
Awards
    University of Portsmouth logo
    University of Portsmouth logo
    BSc (Hons) Comptuer Animation and Visual Effects - 2:1 HonoursUniversity of Portsmouth
    This course focused on the technical aspects of animation and visual effects technology for the film and video game industry pipelines. Learning to keep up with the trends in the industry as well as creating optimised and brief specific artefacts within set time limits and to given specifications. Using industry standard software and time management programs. Working in teams and as individuals. Project management and team building skills. Responding to constructive criticism.