I am an illustrator and concept artist and my interested extend to all areas of visual development – characters, backgrounds and props. I constantly look for methods to improve my drawing and painting skills as well as learn new software. I enjoy developing ideas visually, solving design problems and experimenting with different styles that fit the needs of the project I’m working on.
In the last 2 years, I’ve had the chance to be part of a Blazing Griffin’s games team as a concept artist mentee as well as work for Ubisoft as a 3D Animator. I recently graduated university and I’m currently available for freelance as well as full-time work.