I am a 3D Artist for films, commercials and games.
I have exceptional 3D modelling and texturing skills, with attention to details. I can deliver both high and low poly models with quality retopology and UVs.
I work with Maya, Zbrush and can texture in Substance Painter or Mari. I am also familiar with procedural shading and texturing techniques, which I apply in Substance Designer or inside a renderer such as Vray. And of course, I know full Adobe package, including Photoshop, Illustrator, Indesign and Premier.
I also know how to work in Marvellous Designer, and know basics of Unity and Unreal Engine.
I am currently learning Python.
I am currently looking for offers, and I am based in London, UK.
Skills
- 3D Modeling
- 3D Artist
- 3D Design
- 3D Generalist
- Autodesk Maya
- Mari
- Substance Painter
- Vray Renderer
- Adobe Creative Suite
- Texturing
Education
T
T
3D modeling, rendering and animationThink Tank Training Centre
Vancouver, Canada
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