I am a 3D Artist for films, commercials and games.
I have exceptional 3D modelling and texturing skills, with attention to details. I can deliver both high and low poly models with quality retopology and UVs.
I work with Maya, Zbrush and can texture in Substance Painter or Mari. I am also familiar with procedural shading and texturing techniques, which I apply in Substance Designer or inside a renderer such as Vray. And of course, I know full Adobe package, including Photoshop, Illustrator, Indesign and Premier.
I also know how to work in Marvellous Designer, and know basics of Unity and Unreal Engine.
I am currently learning Python.
I am currently looking for offers, and I am based in London, UK.
Work history
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3D GeneralistFBFX
London, United KingdomFull Time
3D modelling, 3D texturing, 3D scanning, scan clean-up, PBR material processes, marketing
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Graphic DesignerNLM
Doncaster, United KingdomPart Time
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Skills
- 3D Modeling
- 3D Artist
- 3D Generalist
- Adobe Creative Suite
- Digital Marketing
- Graphic Design
- Social Media Marketing
- Email Marketing
- Copywriting
Education
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3D modeling, rendering and animationThink Tank Training Centre
Vancouver, Canada
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