About me
Design Engineer with experience in interactive art installations, currently working within the physical special effect industry. Curious to learn more digitally creative skills specifically coding and UX/UI. Strong interest in designing for a circular economy and creating a more sustainable future, all whilst having fun!
Projects
- ContinuumPart of the team from Imperial College Advance Hackspace to deliver a 5 machine interactive art installation for the Imperial Festival 2017. Responsible for the delivery of machine ‘Boost’, a giant archimedes screw. Participants spin the attached bicycle wheel in order to elevate their ping pong ball to the next machine. A condensed and improved Continuum was showcased later at the V&A Hack.Make.Create Late 2017.
Projects credited in
- Rain RoomRain Room is a hundred square metre field of falling water through which it is possible to walk, trusting that a path can be navigated, without being drenched in the process. As you progress through The Curve, the sound of water and a suggestion of moisture fill the air, before you are confronted by this carefully choreographed downpour that responds to your movements and presence.5
Work history
A
A
Product DesignerArtem SFX
London, United KingdomFull Time
Researching and developing products for the film and tv industry. Working towards developing an industry standard for special effect products, whilst creating a streamline process and build documents for efficient manufacturing.
+ Show more
Skills
- Prototyping
- Workshop Skills
- 3D Printing
- CNC Machining
- CNC Milling
- User Research
- User Insight
- Product Design
Education
G
G
MEng Mechanical EngineerGlasgow Schoold of Art / The University of Glasgow
Glasgow, United Kingdom
Integrated MEng undergraduate degree, developed fundamental engineering principles in conjunction with design to solve real life problems.