Masters Graduate of Computer Animation from the University of Kent with work experience in collaboratively creating a game and animating biped body mechanics. A versatile, open minded individual with a plethora of skills ranging from 3-D animation, modelling, texturing and programming. Awarded with the Character Animation award upon graduating demonstrating high quality of work.
Work history
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3D Animation InternHumanitarian Operations
- London, United KingdomInternship
• Developed an understanding of the animation and game production pipeline, as well as the ability to troubleshoot and problem solve.
• Gained an understanding of different file formats and modelling, rigging, animating, video editing and storytelling techniques in a commercial environment.
• Became second nature to switch between several projects at an instant, which helped with organisation and meeting deadlines.
• Communicated effectively as a part of the team.
• Invaluable experience when it came to paying attention to detail and critically thinking to take direction.
Education
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M.sc. Computer AnimationUniversity of Kent
- Canterbury, United Kingdom
Computer Animation MSc (Grade: Merit)
Modules: Animation Principles(69), Visual Training(68), Professional Group Work(65), Advanced 3D Modelling(69), Digital Visual Art Set-up(63), Pre-Visualisation(67), Action in Animation(73), Acting in Animation(73), Final Year Visual Effects Project(66)
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2nd Class BSc Multimedia Technology and DesignUniversity of Kent
- Canterbury, United Kingdom
Multimedia Technology and Design BSc (Grade: 2:1)
Modules: Introduction to Programming, Website Design, Internet Programming with Java,
Visual Communication, Digital Photography, Digital Effects, Moving Image, Creativity in Interactive and Tangible Media, Professional 3D and Compositing, Software Development, Digital Portfolio, Interaction Design, Professional Practice, Project Design, 3D Computer Animation Pipeline, Videogames Design, Mobile Application Design, Final Year Project.
Sep 12 – Jun 15 Stanmore College