Julian Rafael Basso
Available

Julian Rafael Basso

3D Hard Surface Modeler/UE4 DeveloperUnited States
+ Info

5

Connections
Nicola Ballini
Henryk Marek
Ed Janed3D
Julian Rafael Basso
Available

Julian Rafael Basso

3D Hard Surface Modeler/UE4 DeveloperUnited States
Projects
  • Project AVA
    Project AVAWeapon concept & game ready asset. Exploration of ZBrush Shadowbox tool.
  • VSS Vintorez
    VSS VintorezGame ready asset created using Maya and textured in Substance Painter.
  • Trebuchet - Medieval War Machine
    Trebuchet - Medieval War MachineI tackled this beast of a war machine for my second submission to this week's Rookies weekly drills. *First place winner* Lots of work creating this complex structure composed of 35+ unique objects and had a chance to tackle the tedious task of modeling ropes :) Modeled in Maya, textured and rendered in Substance Painter with IRay.
Skills
  • Autodesk Maya
  • Substance Painter
  • Zbrush
  • Photoshop
  • Unreal Engine
Education
    S
    S
    BFA Interactive and Game DesignSavannah College of Art and Design
    Savannah, United States