A veteran designer with 10+ years of entertainment experience, I’ve worked under the mantra that consistency is the key to high quality. By testing the limits of tech and storytelling, I push for the most emotionally resonant experiences on the projects I’m involved with. I’m dedicated to my work and focused in the vision of the pursuit at hand. My well rounded skill sets in multiple disciplines have been an influential part of the teams I have been involved with, reaching our common goals with mutual success. Whether it be managing a team, or being part of one, I ensure the highest quality of standards for any project I am involved with.
Work history
Senior Cinematic ArtistCreative Assembly
Horsham, United KingdomFull Time
Directing, shooting, layout, writing, editing, lighting, vfx, and post-prod working cinematics for Creative Assembly's IPs. Accumulated over 6 million hits to date on cinematic content I supervised on the official Youtube channel alone. Additionally, leading support for industry leading pipeline development and next generation cinematic tools design.
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Senior Cinematic ArtistCD Projekt RED
Warsaw, PolandFull Time
Crafting drama in the cinematic world of Witcher III and Cyberpunk 2077. Coordinating tech needs and tools development for Cinematics.
Skills
- Cinematography
- Maya Animation
- Davinci Resolve
- Directing Animation
- Directing Film
- Lighting
- Team Management
- Unreal Engine
- Motion Capture