Liam Walsh

Liam Walsh

Creative Technology DirectorLondon, United Kingdom
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Laura Cortes
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Liam Walsh

Liam Walsh

Creative Technology DirectorLondon, United Kingdom
About me
Creative Technology Director at Nexus Studios, focusing on AR, VR and AI storytelling at this London animation studio. Previously Creative Technology Lead, Head of Prototyping, Technical Director & Interaction Designer. I have ideas and make things with code but with a liberal arts background.
Projects credited in
  • Big Bang AR
    Big Bang ARThe story of our universe in mixed reality, in collaboration with CERN. Nexus worked with Google Arts and Culture and CERN to produce a mixed reality journey through the birth and evolution of the universe, as told by Tilda Swinton. The Big Bang AR app takes you back in time 13.8 billion years to discover how space, time and the visible universe came to be. Open your hand in front of your phone’s camera to see the universe form; move between ‘reality’ and ‘space’ mode, create the very first
  • HotStepper
    HotStepperAR character based wayfinding app HotStepper is the world’s first Augmented Reality character based wayfinding app. Enter any address in the world and HotStepper will guide you there, walking the real world streets as you follow behind. Created to coincide with the launch of our LA office, Hotstepper combines the very latest in AR, geolocation and mapping technology and features a somewhat eccentric character who will (when he’s not too busy dancing) attempt to guide you to wherever you need to
  • Nexus Studios | HotStepper
    Nexus Studios | HotStepper
Work history
    Nexus Studios logo
    Nexus Studios logo
    Creative Technology DirectorNexus Studios
    London, United KingdomFull Time
    Creative Technology Director at Nexus Studios, focusing on AR, VR and AI storytelling at this London animation studio
    W12 Studios logo
    W12 Studios logo
    Head of PrototypingW12 Studios
     - London, United KingdomFull Time
    Head of a fledging prototyping department - leading projects and teams to help quickly iterate on designs and create high and low fidelity prototypes. Client facing, deck making hacking with native code and web
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Skills
  • Digital Design
  • UX Design
  • Interaction Design
  • Web Programming
  • Web Development
  • Software Development
  • Creative Direction
  • Application Development
  • IOS Development
  • Film Production
Education
    B
    B
    Interactive Media ProductionBournemouth University - Media School
     - Bournemouth, United Kingdom
    First class honours