Work history
Senior DesignerCutture London
- London, United KingdomFull Time
My job at Cutture was to design bespoke, high-end event stationery. Events varied
massively but wedding invites were the most common product.
An average project would begin with extracting a brief from the client or planner.
We would then create around 100 bespoke invitations usually of a 3D nature,
complete with mulitiple print processes. I took all of my projects from concept
to completion managing the client while also working alongside the in-house
production team to create the finished piece.
Our clients expected unique paper creations so we designed and created all
pieces from scratch. As I would be managing my own designs alongside the
clients’ expectations, this meant always working in 3D in my mind even while the
designs remained 2D on the screen. All nets and artwork where finally hand-drawn
and prepared by myself to the nearest 0.5mm, ready for the production team to
take over and start creating. Jobs often meant I would go down to the workshop
for a day and breakdown prototypes and the production process in order for them
to create the final pieces.
CreativeCollider
- London, United KingdomFull Time
Converting initial concepts and art direction into fully developed design layouts
while working closely with all roles within the agency to produce high quality work
to strict deadlines.
After joining as a Junior Creative to a team of 15(ish), I grew with the company
through two rebrands and a change of offices to the 40-or-so colleagues they had
when I left.
As we were a small, integrated agency I was given the chance to work with nearly
every member of the team in the work I produced. This could be heads-down
with the 3D team in creating award-winning stands; thinking up and producing
engaging content with the social team; working within the creative team to deliver
a vibrant new brand; or even alongside our own New Business team to grown our
own client base.