Since his 16, Michael was working directly in art restoration company where he renovated many decorative art objects from XVIII and XIV centuries. While working with museum objects he learnt and tried different techniques and technologies such as engraving, carving, moulding, stamping, and also he gained the understanding how to create valuable artwork. Right after he finished the N.K.Roerich Higher Art School, Michael continued his career in State Hermitage Museum as a web and graphic designer still being close to the world famous artworks. Later, working in many completely different design areas, such as: graphic, product, interior, Michael always takes attention to apply gained experience at the highest level of functionality and aesthetics and put all those parts in the right context.
PROCESS
Understanding of the material capabilities provides a necessary limitation and outlines of the field of work. The context of the object's creation is highly important. It dictates the conditions and affects the properties of the product. Therefore, the product creation process begins from research and prototyping of the environmental context in which the product is going to be placed in the future. This approach allows seeing the product from the level of an impression. Conducting the work with the top-down approach, only small details would require finalization.
Work history
Art director
Helsinki, FinlandFreelance
3D Designer
- Prague, CzechiaFull Time
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Skills
- Adobe Graphics
- Branding Deisgn
- CAD
- 3D
- 3D Visualisation
Education
(hons) Graphic Design
- Saint Petersburg, Russia