Povilas Pavilonis

Lighting TD - 3D Generalist - Film, Games and Advertising

Level
Junior
Location
Montreal, Canada
Availability
Locked Pro Plan feature
Professions
-

Projects

About me

I am a 3D generalist with a concentration in Lighting and 3D Environment. At this moment working as a lighting artist in London's VFX industry. I possess a 3D Generalist thorough knowledge in modelling/texturing/lookdev/lighting and basic compositing with 3D and 2D DMP projections workflow in Maya and Nuke. I adopted a working knowledge of fine art, design and colour theory for live action VFX as well as a technical grounding in materials and high quality rendering with Arnold/Vray. Production level experience with Maya - shading/lookdev/lighting and Houdini - terrains creations/scattering, Nuke - basic compositing for CG integration. I am able to take feedbacks and quickly adapting to new tech approaches. In addition to that have fine art traditional-sculpting background. Thus, I have grown and developed a natural eye for details, shapes and composition which now I am adapting to the digital art of VFX

Skills

  • Adobe Photosop
  • Autodesk Maya
  • Zbrush
  • Houdini
  • Mari
  • 3dequalizer
  • Nuke
  • Matchmover
  • Texturing

People I’ve worked with

Companies I’ve worked with

  • MPC

    MPC

    • Advertising
  • J

    Jellyfish Pictures

    • K

      Koffeecup

      • M

        Mill Film

        Work history

        Currently

        Lighting Artist

        Mill Film

        Feb 2020
        • Montreal, Canada
        • Full Time

        Currently

        Lighting Artist

        MPC

        Jun 2019
        • Montreal, Canada
        • Full Time
        • • Lighting and lookdev for a live-action VFX, experience in producing photo-real work • Production experience using Katana and Renderman • Pre-compositing with Nuke • Shots troubleshooting and rendering optimization • Experience with Linux and basic python scripting • Communication with production and upstream departments to ensure shot assets are up to date and working

        2019

        Lighting Artist

        Jellyfish Pictures

        Nov 2018 - Jan 2019
        • London, United Kingdom
        • Freelance
        • • Creating lighting set up based on light refs. and lead feedback • CG assets assembling from build and animation departments making sure they are matching a current shot • Light passes and non-lighting passes rendering for Comp dep. to have optimal control and integration • Shots rendering/optimisation on a render farm and final renders delivering to Comp department • Shot tech fixes - updating layout/animation caches/AOV custom fixes and re-rendering • Ongoing communication with the production team and department lead • Workflow management via Shotgun

        2018

        Lighting Artist and 3D Generalist

        Koffeecup

        Jun 2018 - Sep 2018
        • London, United Kingdom
        • Full Time
        • • 2D/3D Set Extensions with Maya projections and Nuke • 3D City Environment modelling/layout/texturing • Lighting and Rendering – Vray Maya

        Education

        2018

        MA 3D Visual Effects Production

        Escape Studios

        Jan 2017 - Jan 2018
        • London, United Kingdom