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Just guy that love to draw and design crazy amazing things.Locked Pro Plan feature
Responsible for design and concepts of the game's characters and environment including the style, form, composition and dynamics Build and designed all assets ranging from icon, bullets, buttons, menus, characters, environment, UI and animation frames Created of preliminary storyboards and promo images for the game Create optimized assets in vector from Illustrator Met with production team for revisions Build and designed in game UI and Menu sets Created keyframes, inbetweens and loopable backgrounds
Provided high quality illustrations in accordance with project needs Worked closely with art direction, during design process of project story Created innovative character designs in keeping with director’s vision Generated design proofs for story covers Created final illustrations for approval process Provided high resolution digital rendering of novel art
Developed high quality digital renditions for innovative patents Generated mid-level topology models for accurate representation of inventor patents Created basic rigs for 3D assets to depict functionality features of original patent Created procedural texturing for all assets in deliverance of company deadlines Coordinated with remote team for updates, revision, and interpretations of patents for thorough production Created render stills for client presentation of 3D patents Demonstrated ability to maintain communications between team and company management
Created high quality automotive assets for design representation Produced textures and lighting of 3D assets in accordance with design specifications Managed development stage of vehicles, including dynamics and mechanics of automotive designs