Tom Williams

Tom Williams

DirectorLondon, United Kingdom
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Tom Williams

Tom Williams

DirectorLondon, United Kingdom
About me
I'm a live game designer and event director. I founded and manage A Door In A Wall, an innovative London-based company who have been creating and running immersive games for clients, and for the general public since 2008. I can design and execute engaging and delightful real world experiences that encourage interaction and tell a story.
Projects credited in
  • A Colourful History: A bespoke game for The National Gallery
    A Colourful History: A bespoke game for The National GalleryIn 2017, A Door In A Wall created a bespoke immersive game for The National Gallery in London. Inspired by the stories of rare paints and pigments, the game used actors, technology, props and hidden clues to encourage the invited audience to explore and interact with the spaces and the gallery's magnificent collection during an evening showcase. The event was curated by the events team at the National Gallery, with catering by Moving Venue, production by Event Concept and flowers by Veevers Car
  • Dead Man's Hand
    Dead Man's HandA murder mystery treasure hunt event around Farringdon and Smithfield, running in London in 2018 and 2019. The game was created and executed by A Door In A Wall, and run weekly for a public audience over two years.
  • Capital Crimes
    Capital CrimesA bespoke Christmas party for a corporate client in 2018. A Door In A Wall created a 1950s story of rival gangsters and asked guests to follow clues about a stolen treasure. Curious characters and mini mysteries culminated in a dramatic finale, all within the magnificent glamour of London's Cafe de Paris.
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Work history
    A Door In A Wall logo
    A Door In A Wall logo
    DirectorA Door In A Wall
    London, United KingdomFull Time
    Built a uniquely innovative events company and a highly regarded brand from the ground up. Designed, wrote, promoted and executed ambitious and acclaimed ticketed events for audiences of up to 2,500 people, combining treasure hunts, detective stories, puzzle solving and immersive theatre. Developed and ran a private events business spanning repeatable off-the-shelf games and bespoke experiences for major corporate clients including O2, Clifford Chance, The National Gallery and YSL. Assembled and led teams of up to 25 game designers, creative specialists, production crew and actors, coordinating responsibilities to deliver seamless experiences for clients and customers. Responsible for project management of major creative projects, with budgets of up to £50,000. Delivering logistically complex events to high standards against hard deadlines. Sourcing and managing relationships with venues and partners across London, negotiating rates, logistics and responsibilities.
Skills
  • Game Design
  • Event Management
  • Event Design
  • Production Management
  • Event Logistics
  • Business Development
  • Creative Producing
  • Narrative Design
  • Creative Partnerships
  • Location Scouting
Education
    U
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    BSc Economics and EconometricsUniversity of Nottingham
     - Nottingham, United Kingdom