Projects
- The Trial - Science Museum Zombie WeekendThe Trial, an interactive game/experience run by Grant Howitt and Mary Hamilton's game company, Serious Business, took place in a post-zombie-apocalypse world. Fiona Andrews and Clare Phillips were test cases for how the courts and society at large should deal with the aftermath of a zombie virus that can be cured. Fiona, who was infected and killed people while she was sick, and Clare, who killed zombies in self-defence, were both at the Science Museum on Jan 30 from 6.30pm to 9pm, and on Feb 2 and 3 as part of the Zombielab event. As part of my involvement with the project I wrote a lot of the background and worldbuilding materials for the game, as well as collaborating with the designer, Alina Sandu, to create convincing and entertaining in-world publications and posters.
- Dirty WorkMy first collection of short fiction, published in 2014: "I don't normally talk about work." A call handler for an insurance company that offers out of this world cover, a broker of Faustian pacts, the best man at a doomed stag night, a PR consultant who's way out of his depth, and a ninja: everyone has a job to do. Eight stories, eight people, eight jobs: some find their work takes them just beyond reality; for others, "beyond reality" is just another day at the office.
- Mark IIMy first novel, published in 2006 by Tindal Street Press. It was also translated into Italian and published by Fazi Editore: Phil still calls for his best friend every day on his way to school, despite Mark's recent death. Then one morning Mark is back: a clone created by Laz-R-UsT. Without Phil to teach Mark II the basics of life - the proper way to wear a school shirt and tie, why it's best not to back-chat playground bullies, that perhaps he's not good enough for footy practice - he seems unlikely to survive, let alone convince anyone he really is Mark. But soon they feel like best mates again, hanging out doing everyday stuff together . . . until an awful accident makes us realise that no one's heard the last of Mark I, or the odd circumstances behind his death. Told with teenage energy, Mark II takes a deft, witty approach to mortality and grief. Philosophical, accessible and intriguing, it also has strong appeal for adult readers.
Work history
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WriterUFO Press
Norwich, United KingdomFreelance
I'm currently writing supporting materials for the Legacy: Life Among the Ruins tabletop RPG.
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JournalistMotor Finance Online
Norwich, United KingdomFreelance
I’ve written a number of articles for Motor Finance magazine, mainly profiling how different sectors of the market have been performing and how the industry is adapting to new regulatory environments.
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Skills
- B2B Copywriting
- Copywriting
- Feature Writing
- Article Writing
- Blog Writing
- Content Writing
- Creative Writing
- Editing
- CMS Experience
- Online Writing
Education
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BA in English Literature with Creative Writing (2:1 Hons)University of East Anglia
- Norwich, United Kingdom