Do you really want to delete project The Plastic Iceberg?
Do you really want to delete project Absolut Black Box – "Frequency"?
Do you really want to delete project Doppler Machine?
Do you really want to delete project Product Photography?
Do you really want to delete project Bubble Journey Game?
Do you really want to delete project Flowers and Feathers?
Do you really want to delete project Sonifying Noise Pollution?
London-based multidisciplinary designer with experience in working on projects ranging from experience & interaction design to graphic design and animation. Recent graduate from the MA programme Information Experience Design at the Royal College of Art. Has exhibited work at venues such as Sónar+D, Barcelona, the Royal Academy, London, and IRCAM, Paris, as well as showcasing short films in several film festivals such as Encounters, Regensburg Short Film Week and Etiuda & Anima. Enjoys challenging projects with fast learning curves, and since joining the RCA, has grown from being a traditional filmmaker and graphic designer to working with web- and games design, sound art and basic electronics.Locked Pro Plan feature
2D animation, motion graphics, email template design, mockups, advertising and promotional material for clients including Tabletalk Media, Central 23, Freightbrokers, Axonn Media, Feedback Films, and Through The I. Runs design collective Studio Strohm together with Maria Euler.
Full-time graphic designer for Fourdot Ltd, providing pattern designs, illustrations, brochure layouts, adverts and editorial imagery, and using AutoCAD and Illustrator to create files ready to be processed by the machinery in our production facilities.
Having done a BA in Animation, I started my first year on the MA Animation course, but transferred half-way through to the Information Experience Design course, expanding my practice from traditional filmmaking and graphic design to include sound art, games design and electronics. Projects during my time here included a multi-sensory installation commissioned by Absolut, an interactive sound map, programming for a small 2D game, sonic performances at various London venues with the project "Sonic Ensemble", and multiple collaborations with students from the Royal College of Music. Software and new skills learned: Max MSP, Processing, Arduino, Unity, DMX lighting, soldering, basic electronics
An animation course specialising in animation direction – Here I learned the basics of filmmaking, working under tight deadlines, improving my hand-drawn skills and learning a multitude of new software. I directed three short films during my time here, "The Gift" (Stop motion + CGi), "Foxtrot" (2D Animation), and "Orpheus the Penguin" (2D Animation). Software learned: After Effects, Autodesk Softimage, Dragonframe, Premiere