Hello everyone!
I am a senior freelance 3D Maya Generalist with over 14 years experience mostly in TV commercials, opening titles and teasers but sporadically I do get to work on projects from other spheres such as live installations, web, pre-vis, pitches, printing and whoever needs my expertise.
Besides my general 3D skills I am specializing, between projects, on organic modelling and characters\creatures creation using Z-Brush.
After my bachelor in sculpture - Fine Arts Academy of Milan - I have studied 3D animation and shortly after I landed my first 3D job in a company in Milan, mostly working for MTV Italy. Later on I moved to London where I currently live, love and work.
I am available for freelance or permanent jobs as both 3D generalist and Character Modeller.
Please visit my website to check for availability.
Projects
- Manuel Ruberto - Showreel - Freelance 3D Maya GeneralistI am a senior freelance 3D Maya generalist with more than 14 years experience in CGI animation; mainly TV Productions. I am based in London but available globally via remote working. My latest show-reel will show you some of the projects I had the pleasure to work on. Hope you enjoy it.
- Just a dragonThis is part of my "Drawing Rehab" personal project. Many years ago I dived into the world of 3D animation soul and body and that had me completely abandon what was always my great passion: Drawing. I have recently decided to get back into shape and this is my first decent result. Not much creativity here but I really wanted to draw a dragon.
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Work history
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3D Character Designer & ModellerPebble Studios
- London, United KingdomFreelance
Client: LinkedIn Elevate
Media: Not Sure:)
Tasks: 3D Character Design, 3D Character Modelling
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Skills
- 3D
- 3D Animation
- 3D Artist
- 3D Computer Animation
- 3D Computer VFX
- 3D Generalist
- 3D Zbrush
- 3D Projects
- 3D Maya
- 3D Modeling
- 3D Rendering
- 3D Sculpting
- Maya 3D
- Textures
- CGI
- CGI Visuals
- VFX
- Animation VFX
- Automotive
- Automotive Design
- Character Art
- Character Concept
- Character Design
- Character Creation
- Character Designs
- Character Modelling
- Character Illustration
- Creature Design
Education
A
A
3D Maya Operator for Cienema and TVASFORIL
- Milan, Italy
Here is where I studied 3D with focus on Maya Software.
F
F
MA in SculptingFine Arts Academy of Brera
- Milan, Italy
I took my Master in Sculpture which included a lot of anatomy. Besides that I had to pass many other classes (obviously) that left a footprint into what I can do today, including Photography 1 and 2.
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Awards
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T
Best Animation Silver awardThe British Arrows
The A-Z of YouTube