Hi, my name is Paulina.
I'm an explorer and builder of digital spaces, especially those exploring the future or imaginary worlds!
Always up for a challenge with anything from 3d visualisation to conceptual design work - contact me if you're looking for someone who can make your wild ideas come true :)
Software that I use: 3Ds Max, Corona Render, Quixel Mixer, Substance Painter, Unreal, Unity
For commissions or collaborations drop me a message here - contact@vemi.uk
Projects
- C4D Glass explorationExcited to share my latest R&D project where I delved into the fascinating world of glass rendering in Cinema 4D and Redshift. �✨ Exploring the interplay of light, transparency, and reflections, pushing the boundaries of visual storytelling. hashtag#Cinema4D hashtag#Redshift hashtag#RnD hashtag#DigitalArt
+ View all
Projects credited in
- The Phoenix Project - Metaverse Photography ExhibitionTo celebrate this year's #IWD visit my digital exhibition "The Phoenix Project". It celebrates the ways women have coped with lockdown over the last 2 years - thank you to everyone who helped with this project! The photographs featured in the exhibition are centred around 5 themes and these are visible in 5 digital rooms: ✨Heart ✨Mind ✨Body ✨Soul ✨Purpose Use this link to browse the photographs (best on a desktop) and look out for the stories behind these photos, coming soon. Enjoy!
Work history
O
O
3D visualiserOptical Express
Glasgow, United KingdomFull Time
n
n
Graphic Designernopla
Glasgow, United KingdomFreelance
+ Show more
Skills
- Interior Design
- 3D Modeling
- 3D Visualisation
- Game Design
- Drawing Sketching
- Corona Renderer
- 3ds Max
- Vray Renderer
- Unity
- Adobe Create Suite
Education
T
T
Master of Science in Serious Games and Virtual RealityThe Glasgow School of Art
- Glasgow, United Kingdom
My year as a master student was concentrated on expanding my knowledge about 3d modelling, especially in the context of real-time engines, and various texturing pipelines. I have worked in multidisciplinary teams creating analogue and digital serious games. I also explored multiple approaches to UI and UX design and ways of tailoring them do specific user groups. I conducted
in-depth academical and practical research about the use of Virtual Reality in Interior Design practice with a focus on accessibility.
T
T
Bachelor of Arts (Hons) Interior DesignThe Glasgow School of Art
- Glasgow, United Kingdom
I was working on a variety of self-directed solo projects as well as group projects, from short conceptual projects to fully developed interior design concepts. I was managing my own studio time using Gantt Charts to ensure that I work efficiently and meet all deadlines. Conducting multiple presentations and pitches solo or with a team. I have developed knowledge about current industry standards and regulations. I have worked on the development of brand identities and concluded various academic and experimental research.
Awards
m
m
Metaverse creator - Lighting Build Challengemona.gallery
I have been awarded 3rd place in mona.gallery metaverse builder challenge
Here is my Christmas space preview https://www.mona.gallery/spaces/cOWortk9wSFy