My name is Tom. I'm an Animator and Designer with over 10 years of professional experience and a diverse range of skills in digital arts. I studied at the National Centre for Computer Animation, graduating with a first-class honours degree in 2007. From there I spent five years in the video games industry, creating 3D artwork at Codemasters and Crytek on blockbuster games such as Dirt 2 and Crysis 3 (and picking up a cheeky Bafta along the way!). But the call of animation was strong and after a couple of years of travelling and teaching computer graphics in Asia I moved to London to pursue my animation career in earnest! Since 2014 I've been animating my socks off - working with loads of super talented folks on a whole host of projects from TV series to one-off VR experiences. In 2018 I travelled to the amazing Aardman Animations to learn from some of the top animators in the business. I love bringing ideas to life, taking still images and making them move. I'm never happier than when working on projects that entertain, educate and (hopefully sometimes) inspire!
Projects credited in
- "The Great Calculus" - Aida Calculus AppWeb Design | App Development | Animation Ideation | Illustration | Storytelling | Content Creation | Production | Ideation | Relational Framing | Neuroscience | CQ™ | Communication Design | Sound Design | Edutainment The problem: One in five students fail calculus at university level and therefore can't get into STEM careers. And/or they are in STEM careers and struggling. Pearson, in collaboration with Doberman, approached BoxMedia to help deliver the first advanced AI-driven calculus learning3