William Kent

Digital & 3D Experiential Designer

Level
Senior
Location
London, United Kingdom
Availability
Locked Pro Plan feature
Professions
-

Projects

About me

I currently work as a Digital & 3D Experiential Designer for Outernet Global. I have excellent skills in generating mockups for client pitches as well as conceptualising and modelling 3D experiential spaces. My passions and skills have also allowed me to start creating AR & VR content using a variety of different media to enhance the presentation of my work. I have been integral in a series of multi-million pound experiential activation's, including Universal Pictures domination of King's Cross St. Pancras for the launch of Jurassic World 2 in June 2018. Further to this I have experience in mentoring and nurturing young talent and I have also previously been invited back to my University, where I graduated with a 2:1, to give a talk and presentation on my career as a designer so far. I have experience working with a wide range of clients from lux fashion and beauty brands through to sport, media and entertainment. Please feel free to contact me to discuss any of my previous projects or for more information on my freelance availability.

Locked Pro Plan feature

Skills

  • 3D Sketching
  • Sketching
  • Photoshop
  • Vectorworks
  • 3D Visualisation
  • 3D Rendering
  • Cinema 4D
  • Abobe Illustrator
  • After Effects
  • Unreal Engine

Companies I’ve worked with

  • Brinkworth

    Brinkworth

    • Interior Design
  • J

    JCDecaux

    • I

      Ivory Worldwide

      • E

        Elizabeth Martin Design

        Work history

        Currently

        Digital & 3D Experiential Designer

        Outernet Global

        Jul 2019
        • London, United Kingdom
        • Full Time
        • Key Responsibilities: > Developing and designing verticals for multi media. > Generating mockups for client briefs. > Modelling and developing 3D Experiential spaces. > Integrating and designing VR & AR content for pitches and presentations. > Conceptualising responses to a clients needs. > Creating video edits for presentations and tender requirements. Key Skills: > Photoshop > Cinema 4D > Unreal Engine 4 > Illustrator > After Effects > Sketching

        2019

        Middleweight Creative Solutions Designer

        JCDecaux

        Oct 2017 - Jul 2019
        • London, United Kingdom
        • Full Time
        • Key Responsibilities: > Generating mockups for client briefs. > Modelling and developing 3D Experiential spaces. > Integrating and designing VR & AR content for pitches and presentations. > Conceptualising responses to a clients needs. > Creating artwork for multiple formats including; 6 Sheets, 48 & 96 Sheets, Transvision and Motion. > Creating video edits for presentations and tender requirements. Key Skills: > Photoshop > Cinema 4D > Unreal Engine 4 > Illustrator > After Effects > Sketching

        2017

        Freelance Creative Designer

        Ivory Worldwide

        Jun 2017 - Sep 2017
        • London, United Kingdom
        • Freelance
        • At Ivory I have been involved in designing a large Event for HP in Chicago and designing an exhibition stand for HPE in Barcelona. I was involved in the conceptual stages for both projects, modelling and producing quick renders to be presented to the client. Utilising my Sketchup and Vectorworks skills I managed to produce high quality presentation files showcasing the multitude of ideas our team produced whilst further enhancing my strong skill base.

        2017

        Freelance Creative

        Kinnersley Kent Design

        Apr 2017 - May 2017
        • London, United Kingdom
        • Freelance
        • Whilst freelancing at Kinnersley Kent Design I was tasked with designing and modelling a store front for a client in Dubai. Incorporating digital elements to the design enabled me to create a dynamic response to the clients brief as well as enhancing my strong Sketchup and Photoshop skills. I also spent a lot of time researching and resourcing material samples to create visual mood boards which were presented to the client along with my final renders.

        2017

        Freelance Creative

        Elizabeth Martin Design

        Jan 2017 - Jan 2017
        • London, United Kingdom
        • Freelance
        • I have recently been involved in a freelance role which provided me with the opportunity to work closely alongside the client and different council bodies. Whilst here I designed the lake house parking pad, enabling the client to meet local requirements to rent out their property.

        2015

        Junior Exhibition Designer

        Ivory Worldwide

        Jul 2015 - Aug 2015
        • London, United Kingdom
        • Internship
        • My experience at Ivory Worldwide provided me with key insights into professional client contact etiquette whilst also providing me with valuable knowledge surrounding various computer softwares. Whilst at Ivory I was predominantly working within a small creative group preparing presentations for external clients.

        2015

        Junior Interior Designer

        Brinkworth

        May 2015 - Jun 2015
        • London, United Kingdom
        • Internship
        • Whilst working at Brinkworth Design I had a variety of responsibilities, including; face to face client contact, preparing and presenting presentations and meeting various deadlines at once. Working within a four man design team, I have enhanced my critical thinking and decision making processes to align with exterior views.

        Education

        2016

        2:1, Design Products Ba(Hons)

        Leeds Beckett University

        Sep 2013 - Jul 2016
        • Leeds, United Kingdom
        • Whilst I was studying at Leeds Beckett University I was a student and course representative throughout my final three years, providing me with opportunities such as; being part of several interview panels for new tutors, representing my course at University wide meetings and interacting with high ranking external/internal personnel. Whilst studying the course it gave me excellent experience in prototyping as well as a plethora of computer software knowledge.