Projects
- WIP: Prague Archways | UE4Here is my current work in progress: a set of Prague Archways that I found on my recent trip. This is my first time lighting an outdoor environment and I have thoroughly enjoyed experimenting with the lighting parameters in UE4. The textures are 1 brick and 1 cement, both made by me in Substance Designer and edited with Substance Painter and inside UE4.
- WIP: Dreamscape OfficeHere is my current project of a dreamscape headmaster's office, with connotations of anxiety and deterioration of a mental state. It is my first project that I have had to learn how to light an interior, and I have thoroughly enjoyed exploring the lighting parameters within Unreal Engine. For the materials I primarily used Designer, with Photoshop and a small use of Alchemy. Each texture is 2k. The scene is lit with a skylight, a directional light for the main light source, and a point ligh