Phil McNeill
Available

Phil McNeill

DesignerLondon, United Kingdom
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Izzy Kertland
Claire Campion
Luke Thompson
Phil McNeill
Available

Phil McNeill

DesignerLondon, United Kingdom
Projects credited in
  • Microsoft - Fyodor Golan
    Microsoft - Fyodor GolanProject produced whilst at Kin. Fyodor Golan and Microsoft Brand Lab needed a centrepiece for the fashion designers SS15 show for London Fashion Week. Collaborating closely with Fyodor Golan we created a large pyramid that floated just above the catwalk. Four audience members filmed the show on mobile devices running a custom app developed for the event. This footage went through a render process that applied distortion and warping effects to the live feed, before being projected in real time,
  • Google - Barcoder
    Google - BarcoderProject produced whilst at Kin. Briefed by agency Flying Object, Kin were asked to design and build an interactive game that would teach visitors to the Google Beach at Cannes Lions how to code. By arranging the wooden blocks into different configurations the participants could build an algorithm – with each correct configuration resulting in a free juice.
  • Barcoder
    BarcoderBriefed by agency Flying Object, we were asked to design and build an interactive game that would teach visitors to the Google Beach at Cannes Lions how to code. Correct code results in a free juice from the bar. We were interested in creating a playful system that encouraged visitors to the beach to interact with coding environments. Using brightly painted wood blocks we played on the simplicity of children’s toys as a physical language to introduce technical concepts. By arranging the wooden blocks into different configurations the participants could build an algorithm – with each correct configuration resulting in a free juice. Underpinned by myriad technologies the workings are never explained to the user – therefore the magic is in the experience, and not the technical solution.
  • Boat Builder
    Boat BuilderAs part of an ongoing internal research project into mixing physical and digital interactions we wanted to communicate the history of boat design. We wanted to use technology to enhance information and make a more interesting and memorable platform for learning. We aimed to create a multimedia experience that would engage different types of learners using tactility and visuals. Through an iterative prototyping process we arrived at the idea of making a group of boats built from a system of parts
  • Lantern Slide Project
    Lantern Slide ProjectThe Lantern Slide Project aims to examine the materiality, content and use of glass lantern slides. In collaboration with geographer, James Ryan from Exeter University, I'm investigating how the vast archives of glass lantern slides, (stored at museums, libraries and institutions nationwide), may be used to create engaging, informative and entertaining interactions with new audiences. Following an immersive research and design process the next stage of the project develops an app. The app utilis
  • DX17 – Imperial War Museum, Duxford
    DX17 – Imperial War Museum, DuxfordImperial War Museum, Duxford commissioned sound artist Nick Ryan to create a site specific sound sculpture to celebrate their centenary. Kin was brought on to design, produce and install the sculpture and technology. The abstract plane form houses lights that transmit one hundred archival recordings of people's memories of the airbase. Each light pulses imperceptibly as narrative fragments, voices, signals, anecdotes, and stories are played through them. Visitors listen to these signals through
Skills
  • Digital Design
  • Interaction Design
  • Industrial Design
  • Product Design
  • UI Design
  • Model Making
  • Electronics
  • CAD Design