Sunny Qin

Sunny Qin

architectUnited Kingdom
+ Info

37

Connections
JVG Studio
Ben Rigby
Tim Baggott
Sunny Qin

Sunny Qin

architectUnited Kingdom
Projects
  • City of Mainkon
    City of MainkonMiankon speculates on architectural design in a post-scarcity and post-singular society. The project explores the possible architectural solution for the post-human living. Miankon is a post-human city sited on future Canvey Archipelago. Neuzeckenstein sited on Can­vey Island. It is a pleasure house for it’s post-human owner -- Duke Zecke. In this project, a series of possible future technologies have been studied based on both scientific and sci-fi references. The genetic and cultural conditio
  • An afternoon in Heaven
    An afternoon in HeavenAn Afternoon in Heaven is an introductory project which leads to the Final project - Paradise of Paradises. In this project, the theme ‘paradise’ has been explored, several film making techniques have been tested and evaluated. The first stage of the project involved collecting information to build up an archive about ‘paradise spaces'. This involved reading texts such as religious or mythical stories, studying paintings/mappamundis that depict paradises, and visiting churches/temples etc. After the initial research, sketching, digital painting and 3d modelling are carried out to generate the immediate feel/look of these ‘paradisiacal moments/spaces'. These ‘paradisiacal moments’ are further accumulated, refined and tested against the site. Finally, the‘fly-through’ film technique was used to generate and test the spatial experience through these paradisiacal moments/spaces.
  • Metadise
    MetadiseThe thesis project ‘the Metadise’ provides a theoretical grounding for the final design project ‘Paradise of Paradises”. The final outcome of this thesis project is an interactive game/film. The video on the website is a screen recording of an individual playing that interactive film. The thesis further researched into the architectures of historical paradises alongside ideas of paradise in contemporary Science Fiction, categorizing them into four typologies; The Edenic Landscape, Subterranean Paradises, The Paradise and Anti-gravity paradises. The interactive nature of the film also allows the project to speculate on a future architecture of archiving; creating spaces that spatialize information through virtual reality. In this case, spatializing paradisiacal moments into one archival virtual paradise.
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Skills
  • Advertising
  • Film
  • TV
  • Visual Arts
  • Print Design
  • Design
  • Environment
  • Final Cut Pro
  • Indesign
  • Photoshop