Tell us a bit about yourself… What's your story?
I am a graphic designer, animator, and coder based in Amsterdam, with a strong interest in generative design and kinetic typography. I have been researching the visual output of machines and algorithms for years. This fascination was born out of a wish to escape design dogmas. The tight logic and rules of algorithms give me the freedom to discover new visual handwriting.
How did you get into kinetic typography?
I have always had a great interest in typography since an early age. Since graduating in 2007 with the PenJet project, an ordinary printer that shows the underlying logic of a desktop printer by attaching a pen, I discovered the joy of having a generative approach to type. Over the years, this generic approach slowly shifted to animation, as a generative approach lends itself quite well to animate the difference between parameters.
Your process involves using coding to animate your designs. How did you develop this technique?
I didn’t always use code. I started out hacking or misusing software to reveal its underlying logic. This made me discover a lot of mathematical principles that are intertwined in my work today. I always try to think about how an algorithm can be used. This gave me a database of methods I can use. Lately, I am also really addicted to Cavalry, a 2D motion software that lets you combine the power of generative design with the easing and control of animation software.