Will VR be the ‘final platform’? Will it replace smartphones and 1. become the only device we have on us at all times?
“I believe it’s going to be more ubiquitous than the smartphone” - Palmer Luckey, founder of Oculus.
Palmer’s thoughts were echoed by Alvin Wang, China regional president of HTC VR, “2016 is the first year of VR, and the revolution is happening,” Wang said. “Welcome to the post-mobile era, where the production and sales of VR devices will surpass smartphones. The coming 20 years will be the era of VR.”The panel at GeekGirl agreed. Granted it probably won’t happen very soon, but it seems inevitable. It seems bold to predict the demise of smartphones – a device that ships today by the billions but imagine 10 years ago trying to envision the way we use mobile phones today. It’s impossible. That’s the promise VR has today.To succeed in becoming the successor of smartphones, Kim-Leigh Pontin argues that VR gear will have to:
1. Become more affordable
2. Shed its reliance on tethered PC
3. Miniaturize in size further
These future VR devices have to work better than current phones, be small enough for people to feel comfortable and fashionable wearing them, on their face (that’s if cybernetics doesn’t become mainstream). The current headset model has been around since the 90s (VFX1 headset) and will eventually be replaced. This means a major shift in fashions and it will take time for product designs to win over such widespread public acceptance. However, this doesn’t seem too far away, keep in mind that not more than 40 years ago we had Pong – a game with a stick and a square pixel. Now, we have photorealistic games that can be played on mobile, and multi-screen devices! It doesn’t seem unlikely that once we shrink VR wearables down to an acceptable level, that we will start seeing everyone wear them at all times.