Our final piece took the form of an interactive audio-visual installation that could be used by a maximum of three viewers-interactors at a time. Through the manipulation of an “everyday” object fitted with a Microbit sensor (accelerometer and pressure sensor), each user could control a specific aspect of the sonic output by utilising the object as a sort of “musical instrument”.
To expand upon the theme of multidimensionality, we decided that, as well as controlling sound, that individual objects’ movements should also affect a visual output which ultimately took the form of a "particle projection".
The main objective behind our work was to completely erase the preconceptions audience members connect to the chosen items and to immerse them in a different reality where objects they know serve a different purpose.