GSK Interactive case

  • Holly Smith

The Relvar interactive case was created to help teach health care professionals about the daily impact asthma has on patients lives, and how proactive regular dosing with Relvar can help releive their symptoms.

Meet Ella, our patient. She has asthma, and the game starts with an animation showing her going to the doctors for a check up. The doctor enquires how she is, and how asthma may be affecting her daily life.
We are then shown snippets of Ellas past week as she reflects on her asthma. There are 6 consequential animations, all introducing a new asthma trigger. After the animation plays, we are questioned on how Ella will react to the scenario.
The asthma triggers are weather, pollution, exersise, dust, stress and pets. After you have answered the question, the game will give you advice on how best to manage asthma and consider how it affects your patients on a daily basis. Below are some of the final illustrations I created for the animations before handing over to the animator along with the storyboards.