Solve VR

  • Jack Banks

An immersive educational times tables experience using Virtual reality technology. I wanted to look into how VR can be used as a learning tool for children with ADHD and learning disabilities. Coming away from the world around them and into a new one that suits their imagination. Using the interactive experience to keep up with hyperactivity and away from classroom distractions, Solve is an experience to boost focus and attention.

Solve VR by Jack Banks
Solve VR by Jack Banks
Solve VR by Jack Banks
Solve VR by Jack Banks
Solve VR by Jack Banks
Jack Banks
UI / UX Designer