The Electronic Sports League asked Salon Alpin to produce an intro trailer for WCS 2014. They would have to deal to deal with the fact that the previous year’s intro had been a cutscene from the magnificent Heart of the Swarm cinematics.
They resolved the task by avoiding to emulate the Starcraft 2 design. Instead, they tried to create a more abstract and sketchy gaming environment, one that focuses less on the fictional context of Blizzard’s game, and more on an intense gaming experience, one in which the player is depicted directing the battle.
The guys from Salon Alpin asked me to help out on the user interface design side of things to create a futuristic, yet comprehensible interface the player would use to command his team on the battleground. After doing some research in contemporary and innovative user interfaces, I started illustrating various control elements and data displays. Once animated using Cinema 4D and After Effects, I integrated them into the live action sequences and applied some final compositing.
Direction / Art Direction
USER INTERFACE DESIGN / ANIMATION / COMPOSITING