This piece is an installation/experience has been produced using Unreal Engine 4 as the game engine and Blender as a modelling tool. This experience has an aim to show users who haven’t suffered from mental illnesses such as depression a chance to gain an insight but an understanding on how the illness feels like. An experience which presents what is going through the mind of a depressed individual, what their surroundings look like and how the world feels as a whole.