Hotline Design is a casual drop-in event where a wide range of artists and designers will talk about the saucy secrets behind the most inspiring projects to date.
UI design, illustration, 2D animation, app design, data visualization. Key achievements: - Management skills developed by working on tight deadline projects - Creation and management of the internal design system - Junior designer supervision and training. Quality control applied to all the projects he produced.
UI, app design. Ideation and production of learning games mainly targeted at kids and schools. Key achievements: - UI, game and app production following strict processes from prototypes to development-ready assets. - Solid training on files and folders structures - Close collaboration with in-house developers and international collaborators (India, Malaysia)
Ideation and production of stop motion videos, papercraft and plasticine modeling. Brief experience in packaging design and brand design. Key achievements: - Work with analog tools like paper, placticine and polystyrene. Understand the potential of each tool - Transform abstract ideas to final products (both for print and for digital) - Ability to find solutions for unexpected production problems.