Planet Coaster

  • Kane Davis

Create a suite of assets for various different briefs and platforms. Draw inspiration from previously created assets and maintain the fun, bright and colourful visual language that has already been established. Create an infographic for Planet Coasters 2nd anniversary using various facts from the community. Introduce game captured assets to accompany type. Social graphics to have custom made elements for each brief making them unique and interesting whilst also maintaining the same visual style. For the ‘World’s Fair Pack’ DLC, create a unique set of stamps based on all of the countries that are being represented in the pack for use in the trailer and advertising graphics. Use the same cartoon like / bold style for all stamps for consistency. Take inspiration from architecture both in-game and real life and incorporate that into each design. Create a brand identity around a new service being added to Planet Coaster that allows people with modelling knowledge to get their own creations into the game. The process has 4 main stages which the logo should reflect as well as using the brand typeface and colours.