The Keeper of Paintings and The Palette of Perception

  • Michelle Collier
  • Olivia Hinkin
  • Sten Duindam
  • Jon Meggitt

I was the Lead Writer and Narrative Designer for The Keeper of Paintings – a mobile-based augmented reality adventure at The National Gallery, created by Arcade. ​Designed for 7-11-year-olds, The Keeper of Paintings draws children into an immersive story world, complete with magical animated portals, playful character dialogue, sensory puzzles and learning challenges. As they play and explore, players also collect magical gems which unlock special AR abilities, such as the power to zoom in to painting details or discover hidden stories behind the artworks. ​As the Lead Writer / Narrative Designer, I collaborated with Arcade to develop the gameplay, flow and story world, as well script all of the game copy – from character dialogue, to playful inventory items, to kid-friendly artwork stories. I also created playable prototypes for testing and maintained game documentation, including a complex branching script document and a detailed game design document.