Ubisoft - Social content

  • Jamie Rumson
  • Directory Lib
Working directly with the game development team I created our content and 'in-universe' strategy for the release of our new character.
Using methods of mixed media with illustration, photography, 3D modelling and photo negative processing for various aspects I created a series of teaser posts eventually leading to the final reveal resulting in 1000's of pre-sales before character launch.